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Annual Survey Shows More Americans
Visiting Casinos
WASHINGTON, May 27 /PRNewswire/
-- Two million more Americans visited a casino in 2003 than in 2002,
according to the 2004 State of the States: The AGA Survey of Casino
Entertainment, released today by the American Gaming Association
(AGA).
The survey, which includes 2003 economic data for the
commercial casino industry as well as the results of 2004 public
opinion polling, reports that 53.4 million adult Americans went to
casinos last year, according to data compiled by Harrah's
Entertainment, Inc./NFO WorldGroup. The data also found that
these visitors made a total of 310 million trips to casinos in 2003,
averaging 5.8 trips per person.
In addition to visiting
casinos in greater numbers, Americans continue to show strong
support for casino gaming. Polling conducted for the AGA by
Peter D. Hart Research Associates, Inc., and The Luntz Research
Companies found that more than 80 percent of those surveyed believe
casino gaming is acceptable for themselves or others -- a figure
that has remained consistent throughout the past five years.
This acceptance is seen in all age groups, income brackets, U.S.
regions and at all levels of religious
participation.
Americans -- especially those most familiar
with casinos -- are broadly supportive of the industry's responsible
gaming efforts as well. According to the polling results, 91
percent of casino visitors and 69 percent of residents living within
10 miles of a casino say the industry is doing a good job
eliminating illegal or underage use of its product. Two-thirds
of all Americans agree the casino industry is doing a good job in
this area.
"Our polling clearly shows that most Americans not
only feel casino gaming is an acceptable form of entertainment, they
also acknowledge -- and appreciate -- efforts by the industry to be
good corporate citizens and to be part of the solution to disordered
gambling," said Frank J. Fahrenkopf, Jr., president and CEO of the
AGA.
According to statistics gathered primarily from state
regulatory agencies, the 443 commercial casinos in 11 states
nationwide generated more than $27 billion in gross gaming revenue
in 2003, an increase of nearly 2 percent compared to 2002.
From that revenue, casinos paid state and local governments $4.32
billion in direct gaming taxes. Employment figures rose
slightly in 2003, with the industry providing jobs for 352,428
workers who earned more than $11.8 billion in salaries, including
benefits and tips. The survey also reports on the six states
with racetrack casinos, all of which had increases in gross revenue,
tax payments and jobs.
"What these numbers signify is that
even when the country is facing an extended period of economic
uncertainty, Americans still set aside a portion of their disposable
income for fun and entertainment," Fahrenkopf said. "This
allows us to provide more job opportunities, with good salaries and
benefits, in the communities where we do business."
The 2004
State of the States features a new section on organized poker,
charting consumer spending and providing demographic information on
the average player. 2003 poker revenues were at their highest
level in a decade in Nevada and were the highest ever recorded in
New Jersey, the only two states that track those revenues.
According to the data, Americans spent $105 million on poker in
Nevada and New Jersey alone in 2003. An additional $843.9
million is spent annually in card rooms, where the main source of
revenue is poker. The survey also indicates players tend to be
men between the ages of 21 and 39 with no organized political
affiliation.
To view a full copy of the survey, visit the AGA
Web site at http://www.americangaming.org. Copies
of the survey also can be obtained by calling the AGA at
202-637-6500.
The AGA represents the commercial
casino-entertainment industry by addressing federal legislative and
regulatory issues. The association also serves as a
clearinghouse for information, develops educational and advocacy
programs, and provides leadership on industry-related issues of
public
concern.
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